home *** CD-ROM | disk | FTP | other *** search
- #include "colors.inc"
- #include "shapes.inc"
- #include "textures.inc"
-
- /* Camera*/
- camera {
- location <0.0, 0.0, 0.0>
- translate < -0.7500000, -4.000000, 2.0000>
- direction <0, 1.43, 0>
- up <0, 0, 1>
- sky <0, 0, 1>
- right <1.33, 0, 0>
- look_at <1.2, .5, 1>
- }
-
- /* Light1 */
- light_source {
- <1.5000, -2.0000, 2.0000> color red 1.00 green 1.00 blue 1.00
- spotlight
- point_at <0.5000, 0.5000, 0.0000>
- tightness 0
- radius 40
- falloff 80.0
- }
-
- /* Light 2*/
- light_source {
- <-5000, -8.0000, 7.0000> color red 1.00 green 1.00 blue 1.00
- spotlight
- point_at <0.5000, 0.5000, 0.0000>
- tightness 0
- radius 40
- falloff 80.0
- }
-
-
- object { //Sky
- sphere { <0.0, -1000.0, 0.0> 9999000 }
- texture {
- pigment {
- gradient <0, 0, 1 >
- colour_map {
- [0.0 0.15 colour OrangeRed colour MidnightBlue]
- [0.15 1.01 colour MidnightBlue colour Black]
- }
- }
- finish {
- ambient 0.7
- diffuse 0.0
- }
- scale <10, 10, 10000000>
- }
- }
-
- object {
- plane { <0, 0, -1> 0 translate <0, 0, 200>}
- texture {
- turbulence 0.0
- pigment {
- bozo
- colour_map {
- [0.0 0.1 colour red 0.9 green 0.9 blue 0.9
- colour red 0.8 green 0.8 blue 0.8 filter 0.5 ]
- [0.1 0.5 colour red 0.8 green 0.8 blue 0.8 filter 0.5
- colour red 1.0 green 1.0 blue 1.0 filter 1.0 ]
- [0.5 1 colour red 1.0 green 1.0 blue 1.0 filter 1.0
- colour red 1.0 green 1.0 blue 1.0 filter 1.0]
- }
- }
- scale <600, 200, 200>
- }
- }
-
-
- object {
- plane {<0, 0, 1> 0
- texture {
- White_Marble
- finish {
- ambient 0.3
- //reflection 0.4
- }
- scale <6, 1, 1> rotate <0, 0, 30>
- }
- }
- }
-
-
- #declare TIMES_ROMAN = texture {
- pigment { color Red }
- finish { ambient 0.3 diffuse 0.65 phong 0.5 phong_size 40.0}
- }
-
- object {
- union { // a
- #include "tms_pcnt.inc "
- texture { TIMES_ROMAN }
- rotate <-90, 0, 0> scale <6, 6, 0.25> translate <-0.5, -0.5, 0.25>
- }
- }
-
- object {
- union { // a
- #include "tms_doll.inc "
- texture { White_Wood scale <.1 .8 .1> rotate < 3 3 3 >}
- rotate <-90, 0, 0> scale <2.5, 2.5, 0.2> rotate <75, -10, -20> translate <0.3, 1.25, 0.2>
- }
- }